Here is my summary of the four articles I read this week for my Action Research project literature review using linoit.com.
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Linoit.com Week 4 AR |
References
Ducheneaut, N., & Moore, R. (2005). More than just ‘XP’: learning social skills in massively multiplayer online games. Interactive Technology & Smart Education, 2(2), 89-100.
O'Connor, D., & Menaker, E. (2008). Can Massively Multiplayer Online Gaming Environments Support Team Training? Performance Improvement Quarterly, 21(3), 23-41. Retrieved October 16, 2010, from ERIC
Squire, K., & Jenkins, H. (2003). Harnessing the Power of Games in Education. Insight, 3(1), 5-33.
Wiklund, M., & Ekenberg, L. (2009). Going to school in World of Warcraft. Observations from a trial programme using off-the-shelf computer games as learning tools in secondary education. Designs for Learning, 2(1), 36-55. Retrieved October 16, 2010, from Education Research Complete.
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